Planning : Treatment



While researching what a film treatment would look like I found this, I plan to use his to help me write my groups treatment.


Treatment

Our films starts with a monochrome picture of family photos burning, where everything, but the fire is in monochrome. Coming up with the first title of directed by, which is white and in a sharp font, flickers out. This is where the Latin exorcism starts to play as non-diegetic sound in the background.
Panning shot of newspapers on a bench, blood splattered, with faces scratched out, flickers a bloody meat cleaver, then back. Title of producer flickers up in same font as before, flickering out again.
Editing pace starts to pick up skipping from video, to picture, to video - start back on the fire, quickly going to a clip of possessed Evangeline standing hunched over in a dark corner of a room, only light coming from behind camera - this only flashes up briefly before changing. The next thing seen is a pentagram devil's trap painted in red - yet again the only colour in a Monochrome picture - on the floor of a room, the third title of executive producer comes up, before flickering to a close up of an arm laying in a blood puddle, before flickering back. Goes back to the burning family photos, then to a dark and empty park, with a swing creaking and swinging back and forth, bringing up the next title of costume design.
This then goes back to the newspaper articles, where more get thrown down onto the table, flashing to Evangeline where shes moved closer to the camera, but you still can't see her face.
Flashes to an image of a cross, then to a woman's leg in a puddle of blood, bringing up the next title. This then flashes back to Evangeline where she has gotten even closer to the camera, then quickly flashing to a wall with with a blood splatter on it.
This then goes back to the burning photographs, with more being added to the fire and a close up through the flames of a child in one of the photos; this is when the next title comes up.
Flashes back to Evangeline only just a few steps away from the camera now, still unable to see her face, before flashing to a demon sigil, then a close up to a hand in a blood puddle.
Then back to Evangeline who is now at the cameras she looks up, she has blood round her mouth, the image flickers and all you get is a extreme close-up of her eyes as they go fully black, you hear a screech and the screen flickers and goes black. The title 'Christo' shows up in white scratchy writing, flickering and a blood splatter over it.


Planning : Action Plan



This is our plan for what we'll do in the next two weeks, to complete all our research and planning.
We have decided to split this up by who'll do the best at what, for example Agne and John are doing the storyboard are the best at art so it'll be best portrayed by them.
We plan to have everything done by Friday the 20th of December.

Research : Target Audience Feedback


As a group we chose opening one as it was chose the as the best in our target audience feedback on survey monkey, as 85.71% of the people who did our survey chose this as the best opening.


Also 100% of the people who did our survey were within our target audience age group, so by using opening number one, it will be based on what we gathered from what we gathered from our target audience.

We did target audience feedback because it allows us to avoid mistakes and collect important information that we can use in our project. We listen to our target audience because they are the ones we want to watch the film, we want them to be interested and by doing research we can be assured it's what they want as an audience, they provide valuable insight into what they want and what they'll like. 

Research : Horror Film Openings

https://www.surveymonkey.com/s/RS8XX8Y

Please click on the link above and fill out the survey. 
It would help if the audience is 15+, but any feedback is good.

Planning : Potential Openings


These are our ideas on our teen horror movie opening ideas based on our target audience, to attract their interest.
Our opening ideas

In opening one we based it on the second opening of Wrong Turn because we thought that it was more effective and scary, than a murder and running away, because it's not what you can see its more about what you can't see fully that makes you anxious. We decided to have quick editing of different shots and that we'll add over on top a recording of one person speaking an exorcism and for diegetic there will be laughter and the sound of fire crackling when the pictures are on fire.
We also plan to use things used to show the presence of a demon so things like a devil's trap - otherwise known as a heptagram or pentagram. The Heptagram devil's trap is composed of two pentacles from the Lesser Key of Solomon that form a heptagram.The pentagram devil's trap is the one most commonly seen, and is a simplification of the Grand Pentacle.















Opening two more more horror based, very action filled. For this opening the tension will need to be built up and lots of horror codes and conventions used to scare the audience. So the opening will non-diegetic sound of creepy, unsettling violin music, false scares, darkness and by using flickering lights we can convey the supernatural feeling in the film, that there's more than just a girl causing dark events.














 
Opening 3 is a calm and simple opening where not a lot happens, mainly just a calm slow opening to build up tension for later on, contrasting greatly to the second opening where everything seemed to be happening. We decided to do this for our third opening because we thought we might need a tame opening that’s build tension, rather than coming in full horror and use the cliché running away from bad guys opening that a lot of people use.

Research into Target Audience : Pen Portrait




































Our task was to decode our target audience and what we can expect from their profile and personality e.g. age, gender, interests, hobbies. Our target audience has to be of at least 15 and none below due to graphic images, swearing, and maybe sexual references.

When we look at exorcism movies there are a lot of sexual references from the person (usually a young, innocent girl) who is possessed and they are directed at the person performing the exorcism, so the priest - an example of this is in the movie 'The Exorcist'. Between this there is a lot of blood from the possessed victim as they tend to wound themselves and try do as much harm that they can making to themselves and attempt to do the same to others. Therefore making this way too graphic and gory for people younger than 15.

Also we decided that our person could possibly be anti-social as they would enjoy watching horror films about psychotic killers and may not have the necessary social skills for friends or they just may not enjoy the company of others. So therefore the person would have to have a lot of time to his/herself as the availability of films is vast and would need a lot of free time to watch them all or as may as they can, or they may just prefer the solitude and this person in particular is a dark and sinister thinker, with a slightly psychotic mindset, enjoying the experience of an adrenaline rush from being scared. So he/she watches all of the horror films available.

Research : Possession and Exorcism

Possession



Possession is identified throughout human history as an act by an outside force, either demonic or spiritual in nature, of taking physical control of an individual’s body or an object. Humans, animals, even places and objects alike are susceptible to these supernatural forces in some cases. To manifest on Earth, demons require a human body. They do not require consent for possession, although at least some demons can only gain access if the human is psychologically vulnerable.


There are some descriptions/symptoms of demonic possessions which are played on in possession movies.


For example:
  • Convulsions
  • Sudden appearance of injuries
  • Sudden knowledge of foreign languages
  • Superhuman strength
  • Erased memories
  •  Animals behaving strangely
  • Unexplained shadows
  •  Flickering lights
  • Unexplainable noises

Things like this are played on because you fear the evil, you fear what hides in the shadow, and you fear the useable. Also the fact that you may be able to relate to some of these.

In the movie the person getting possessed is usually an innocent being, usually being a young virgin girl - the epitome of innocence. One of the best examples of this is from the movie 'The Exorcist' with Regan McNeil a young girl who was possessed by a demon; she's a good example because in this movie a lot of the descriptions/symptoms of demon possessions were in this movie - some of these are shown in the picture below.


The Exorcist (1973) Screenshot


Protection


Possession horror films are not the only one that use demon possession, the T.V show Supernatural uses demon possession, exorcism, religious and satanic symbols - like a devil's trap- to defeat these demons, we plan to use a lot of information and imagery from this T.V show to help with our opening as it's a lot more informative than any possession movie and researched a lot of the facts for the show. For example the devil's traps in Supernatural originate from the Lesser Key of Solomon, which is a 17th century grimier. The Lesser Key of Solomon focuses a lot on demonology; it includes stuff about spirits, conjuring spirits, rituals and protective symbols. It was translated in 1904.

The devil's trap is a mystical symbol believed to allow you to immobilise and control a demon. If a demon walks inside the outer circle of a devil's trap, it cannot physically leave it, and is trapped. There are two different types of devil's traps, the heptagram which is composed of two pentacles from the Lesser Key of Solomon that form a heptagram and the pentagram, the pentagram devil's trap is the one most commonly seen, and is a simplification of the Grand Pentacle.

Heptagram:

File:Devil'sTrap502.jpg














Grand Pentacle:





Pentagram:

File:Devil's Trap.jpg

The Fifth Pentacle of Mars:






Salt is also supposed to trap demons, a ring of salt is a positive symbol of protection used against demons and evils protecting or trapping anything within it. The practice of putting down a ring of salt (or salting the doors and windows of a room) for protection lies in the lore that a vampire or demon cannot cross the line without counting each grain. The impossibility of this task thus prevents the demon from crossing the threshold/line, and thus a thicker line is used where the threat is greater. Salt has been used in many cultures for protection against evil, throughout the ages and in some places still continues to be used for this


.


According to Christian demonology, demon, the Devil in particular, hates salt. Salt is used as a talisman against evil (e.g. rock salt worn as an amulet), pre-emptive defensive magic, to dispel enchantment, and is used in a variety of spells both ancient and modern.

The popularity of salt could be related to the fact that salt is a natural preservative and antiseptic that has long been used as a purifying agent in folk magic. In some Christian rituals of baptism, especially in Catholicism, salt is put on the lips of the child during the ceremony of the baptism as a symbol of wisdom. The dislike for bread can be explained because it represents the body of Jesus for Christians and is transubstantiated into his flesh during the Mass. Some believe that the salt's power may be attributed to its purity.




Exorcism


Exorcism is the act of driving out/away demons from persons, places, things that are possessed or infested by them or are liable to become victims or instruments of their malice. During the exorcism ritual, a solemn and authoritative adjuration of the demon is applied in the name of God or any of the higher powers to which the demon is subject to.



One of the official books of the Roman Rite. The Rituale Romanum was first published in the 17th century under Pope Paul V and was left untouched until two minor revisions were added in 1952. The Rituale Romanum is the only formal exorcism rite sanctioned by the Roman Catholic Church.


In the T.V show Supernatural they use multiple exorcisms, all in Latin. For example:

Exorcizamus te, omnis immundus spiritus
omnis satanica potestas, omnis incursio
infernalis adversarii, omnis legio,
omnis congregatio et secta diabolica.
Ergo draco maledicte
et omnis legio diabolica
adjuramus te.
Cessa decipere humanas creaturas,
eisque aeternae Perditionis venenum propinare.

Vade, Satana, inventor et magister
omnis fallaciae, hostis humanae salutis.
Humiliare sub potenti manu dei,
contremisce et effuge, invocato a
nobis sancto et terribili nomine,
quem inferi tremunt.

Ab insidiis diaboli, libera nos, Domine.
Ut Ecclesiam tuam secura tibi facias libertate servire
te rogamus, audi nos.
Ut inimicos sanctae Ecclesiae humiliare digneris,
te rogamus, audi nos.

Terribilis Deus de sanctuario suo.
Deus Israhel ipse truderit virtutem
et fortitudinem plebi Suae.
Benedictus deus. Gloria patri.




 

Which translates into English as:

We exorcise you, every impure spirit
every satanic power, every incursion
of the infernal adversary, every legion
every congregation and diabolical sect.
Thus cursed demon
and every diabolical legion
we adjure you.
Cease to deceive human creatures
and to give to them the poison of eternal Perdition.

Go away, Satan, the inventor and master
of all deceit, the enemy of humanity's salvation.
Be humble under the powerful hand of god
tremble and flee -- I invoke by
us the sacred and terrible name
at which those down below tremble.

From the snares of the devil, free us, lord.
So that you may make your Church safe to serve you freely,
we ask you, hear us.
So that you may destroy the enemies of your sacred Church,
we ask you, hear us!

God is frightening about his own sacred place. 
The God of Israel Himself will have thrust excellence 
and strength to His Own people.
Blessed be God. Glory be to the Father.


60 Second Pitch





We as a group were given the task to create a 60 second pitch. Pitching an idea for a film is done for the development phase of film making, it's sometimes called an elevator pitch and is used to convince executives and production companies to fund your film, deciding whether you can continue filming or stop. As the project's producers, we had to create a plot for a teen horror film, the film is intended to be a 15 and suitable for teenagers, as they're the desired audience. Whilst planning this we came up with ideas like cannibals - which we changed as a cannibal plot would be automatically bumped up to an 18 rating. We came up with different title names and different ideas for the plot and what we wanted in  it, for example John wanted subliminal messages and the girl to be feral and I wanted Latin and an exorcism, so a possession film would have been most appropriate for this Agne agreed with this idea.

We all had many different title ideas and we managed to cut the number down to two, 'deus' which means God in Latin and 'Chriso' meaning Christ in Latin, we eventually agreed on 'Christo' to be our title. The idea of this title came from the show 'Supernatural' in which 'Christo' is used to show whether a demon has possessed a body. We chose this as a title because we planned for an exorcism to be preformed within the film.
Our planning didn't go too well at first because as a group we were focusing too much on ideas for the opening rather than the plot, we managed to come up with a final idea that we all agreed on eventually, by combining most of our previous planning ideas, having to scrap a few as they weren't suitable for the plot.

Analyse the codes and conventions of horror films as shown in the openings of 'Dead Wood', 'Dead Mary' and 'Wrong Turn'


During this essay I will show how all movies use codes and conventions, horror movie though use it more than some as it's what gets the audience so involved in the movie. Because if the directors stopped using the convention of falling/tripping over when running away from something then it would deplete tension from the movie; making false scares less effective as the tension wasn't built up enough.

Codes are elements that can be decoded by the audience to provide meaning. These can be divided into 2 groups technical codes and symbolic codes:
  • Technical codes include the 'technical' aspects of creating a piece of moving image media. This includes things such as camera shots, angles and movements, editing, sound, titles and lighting.
  • Symbolic codes include the main elements of mise-en-scene within a film. This covers things such as costume, make-up, setting and props. If we see a girl in a short dress with bright red lipstick we may, as an audience, make an assumption about her. We do this because of the symbolic value attached to these items.

Conventions are the expected rules that an audience expects in a specific genre. For example, in a horror film you expect to see conventions such as:
  • A killer stalking a victim
  • Isolation from the rest of the world
  • A mobile phone running out of battery or losing signal at a crucial moment
  • Falling over when running away from danger
  • Nearly getting to safety before being caught.

We watched 2 minutes of the opening from these movies: 
 
Dead Wood is a horror movie about four friends escape the grime of the city and head out into the woods for a peaceful, relaxing weekend. Events take a sinister turn when a mysterious girl appears in their camp looking for her boyfriend. Soon the nightmare begins as they find themselves lost in an endless wilderness stalked by a deadly force. As those left fight for survival they will discover the true nature of fear.

Dead Mary is another horror about when Kim and her boyfriend Matt have just broken up, but they travel together to a cottage nearby a lake to spend the weekend with their friends Eve, Dash and his wife Amber and Baker and his new girlfriend Lily. The atmosphere becomes heavy with the situation between Kim and Matt, and one of them suggests them to play "Dead Mary". Matt, Eve and Dash summon the evil witch repeating her name three times in front of a mirror with a candle. Along the night, Matt hears weird noises, is killed and returns to life, while the fiend possesses part of the group. Without knowing who is possessed, the rest of the group fights to survive.

Wrong Turn is an independently made horror film about a group of five youths on a hiking trip in the Appalachians of West Virginia who become prey to a family of cannibalistic mountain men who have become horribly disfigured through generations of in breeding.



Technical codes are things like camera movements and angles, editing, sound, titles and lighting – all used to set the mood and the feeling of the movie. In Wrong Turn, Dead wood and Dead Mary the titles all start white, playing on the convention that there will be innocence or loss of innocence in the film. However, in Dead Mary the font is scratchy, the colour bleed red to signify death blood and danger, the titles also flickers so the audience knows there is something supernatural with the film and by making the titles in all lower case to connect with the teen audience and to maybe make you feel uncomfortable. In contrast to this Wrong Turn titles are in all capitals, the words are slightly blurred and not straight, making it quite obvious that this is a horror movie.
Another technical code is in Dead Wood with the use of non-diegetic sound - sound added in during the editing - is simple eerie music played mainly on a piano and violin which speeds up as it shows the guy running, the violin getting harsher and more sharp. Also Wrong Turn uses this technical code the eerie music being played on string instruments and drums, the music gets faster as things become more dangerous and the woman beginning to be pulled up the cliff by the danger on top of it and as she cuts her herself free and fall it almost becomes calm again, until you find out the danger is still hunting her, and she starts running away; creating tension. These two greatly contrasts against Dead Mary, which doesn't have any non-diegetic sound at all, relying only on diegetic sounds to convey the feeling of the film and the hidden danger.
Editing in the films is used to set pace often combined with a lot of different camera angles – mainly close-ups so you can see the emotion on the victims face, as well as high angles to show how vulnerable the victim is, because by looking down at the victim you take their power away making them weak and vulnerable. In Wrong Turn the editing pace starts slow and then increases as the danger increases, as the girl is trying to cut herself free the editing pace increases and its constantly cutting from close up to close up and may different camera shots, to show the woman's fear and the dangerous situation she's in. It then calms as she falls and then once again increasing as she runs away again, this is the same in Dead Wood when the male victim is running away.

Symbolic codes in Dead Mary are mainly portrayed by the clothing used, for example the girl dress in denim short shorts, a small blue vest top and no shoes, showing how truly unprotected she is and also the image of flesh so openly shown. Also by the fact of the props used, the phone - that doesn't work showing how alone she is, that if she needs help there's no one she can call, the radio - that also doesn't work showing how truly isolated the girl is, the car - broken down and useless unable to take her to safety if needed and the flare gun -which is typically used for signalling, as distress signal for those in trouble, foreshadowing the dangers to come. Also the fact the camera stayed on the image of the flare gun for so long and made sure you knew what it was making your conscience realise that this will be important later on in the plot. Whereas in Dead Wood a lot of the symbolic codes were in the make up, with the mud showing that he'd been running for a while - and supported by the technical code of diegetic sound where you could hear his heavy breathing - and that he must have fallen a lot to get all that mud on him, also with the blood to show he wasn't just going for a jog, but that he was in danger and he was injured and running for his life, trying to get to safety. The only prop used was the tent, which was small and offers no protection the horror that was chasing the victim. Also in Dead Wood the clothes used were clearly inappropriate for where they were, the man in a Hawaiian print shirt, white trainers and chinos, the girl in muted colours and a skirt, showing how unprepared and unprotected they were. Contrasting greatly to the clothing used wrong Turn were dress and prepared fully for what they were doing - which also worries the audience, because even though they were prepared for everything they were easily killed - the man in climbing gear shorts, trainers, tops, harness and other safety gear and the woman in shorts, trainers, safety gear and a small sports bra showing flesh and how unprotected her and her vial organs are. Wrong Turn like Dead Wood also used blood as a symbolic code as it drips from her boyfriend onto her making the scene intense and builds up tension and like in Dead Mary, Wrong Turn used more props like the climbing rope, the carabineer clip she tried to undo as she was being pulled up towards danger, the knife as she cuts herself free - showing she may not be as vulnerable as we thought and the car to show how close safety is, but how unattainable it was to her as she tripped onto the barbed wire prop showing how prepared the hunters of the girl really were and show that this was premeditated, that she and her boyfriend were prey.  

The conventions used were quite similar in all three films with only slight variations; these are seen in almost all horror movies. An example of theses are an isolated location to show how vulnerable and un-protected the victims are, a vulnerable female character- who is often left to fend for herself, where she will ultimately fail. Dead Wood uses quite cliché conventions, the forest secluded location, while running away coming upon an obstacle causing tension for the audience, tripping over while running away from danger, nearly making it to safety - this was also in Wrong Turn, when she was running away from danger and nearly made it to the safety of the car, before being caught - this can be used as a false scares, it also builds up tension because it makes the audience wonder 'will they, won't they?' even though they subconsciously know they won't. Dead Mary uses the conventions of being watched - stalked, the phone with no signal and the radio not picking up a station, just static, to show how truly isolated they are from the real world, from help. They also use the man going to get the fuel showing him to be the 'hero', while leaving the unprotected woman all alone, vulnerable and unaware. Wrong Turn uses the horror convention of death, however they've made it so you can't actually see the death, but the aftermath of it, also using the convention of being dragged off one caught making it mare dramatic and showing how strong her captor really is, as well as the laughing killer, making the girl shaking the trees playing with her and the audience. In Wrong Turn, Dead Mary and Dead Wood all the danger is kept hidden, almost like a secret, so you can't put a face to the killer, so you are more scared about what you can't see rather than what you can see.

In conclusion I think Wrong Turn uses and works with the most codes and conventions throughout the opening. Because even though they share a lot of similarities of the other two movies, they also play on these conventions more, using more of them and using them more effectively. Wrong Turn also used the codes and conventions to create the tension which is done better and more effectively than the other two films, whether it be by the diegetic and non-diegetic sound or by the props and make-up, as the dripping of blood creates a tension because now that you know that her boyfriend is dead and bleeding you start to wonder how long its going to take until she gets that way or if she'll manage to escape. Wrong Turns effective use of codes and conventions creates the most nerve racking opening that terrifies you, so it gives the audience and indication on what to expect for the rest of the film.

History of Horror

Research : Codes and Conventions

During our lesson we used some slides to explain codes and conventions to us.


Just by looking at this we can see that it's a horror film, you can tell this by the dark colouring the skull and the font of the writing.

This film is a kids film, showed by the bright colours, the font and the picture.

This is a comedy, shown by the face expression used.








Your brain is a clever thing it allows you to identify whether or not you are watching a drama, a news broadcast, a game show, a reality show, etc quite easily. The reason you can do this is that you recognise the codes and conventions of each of these genres of television programme. 

For example, you expect a game show to have a host, contestants, an audience, a set that is personalised for that show, a theme tune, lighting that illuminates the contestants, close up shots of contestants as they answer, shot-reverse shot between the host and contestant(s) if a conversation is taking place, etc.

The same applies to genres of film. Every genre of film has its own codes and conventions which help us to identify it. 


What are codes?

Codes are elements that can be decoded by the audience to provide meaning. These can be divided most easily into 2 groups; technical codes and symbolic codes.

Technical codes include the 'technical' aspects of creating a piece of moving image media. This includes things such as camera shots, angles and movements, editing, sound, titles and lighting. 

Symbolic codes include the main elements of mise-en-scene within a film. Mise-en-scene is a French term that means 'put in the scene'. This covers things such as costume, make-up, setting and props. If we see a girl in a short dress with bright red lipstick we may, as an audience, make an assumption about her. We do this because of the symbolic value attached to these items.

What are conventions?

Conventions are the expected rules that, as an audience, we expect in a specific genre. For example, in a horror film we expect to see conventions such as a killer stalking a victim, a character being placed in a position of peril, a mobile phone running out of battery or losing signal at a crucial moment.

Summary

An easy way to think of codes and conventions is to view them as being the necessary ingredients to create a perfect generic film recipe. If you are given the task, which you will be, of thinking of an idea for a teen horror film you can start by creating a list of essential ingredients.